Goblin Physics

Collision detection and response in JavaScript

Goblin Physics is an open source physics engine written from the ground up for JavaScript games and applications. It's goal is to provide fast and dependable physics simulation regardless of platform (desktop or mobile, browser or nodejs).




Goblin Physics is distributed under the zlib license. This means you can use the library to do whatever you want, free of charge, with or without giving attribution (although attribution is always appreciated). Three.js and Stats.js, used in the examples and tests, are distributed under the MIT license which requires attribution if used.