- Full collision detection & response for rigid bodies
- Support for many shapes including convex hull and compound
- Constraint system including sliding and revolute
- Event callbacks
- Ray tracing
Goblin Physics is distributed under the zlib license. This means you can use the library to do whatever you want, free of charge, with or without giving attribution (although attribution is always appreciated). Three.js and Stats.js, used in the examples and tests, are distributed under the MIT license which requires attribution if used.